Our Story

OutCast started in 2026 with a simple idea: build Roblox games that don't blend in. Too many experiences on the platform feel the same. We wanted to make something different.

What started as a solo project has grown into a small studio with real players enjoying our games every day. From tsunami escapes to ocean sailing adventures, every game we ship is crafted to be fun from the first second you join.

We're not the biggest studio out there. But we care about what we make, and that shows in the work.

By the Numbers

-- Games published
-- Total visits
2026 Founded
-- Team members

Team

Who's Behind OutCast

The people building and operating OutCast experiences.

What We Believe

Quality over quantity. We'd rather ship one polished game than rush out five forgettable ones. Every detail matters.

Players first. All our games are free to play. We build for the community, not just for metrics.

Keep it real. No fake promises, no overhyped announcements. When we say we're working on something, we mean it.

Want to join OutCast?

We're always looking for talented developers and creators.

Get in Touch